Single phase and pure single-target encounter.
Sikran charges through players who each drop a ghost.
Then Sikran shoots beams toward a few players. Use beams to destroy the ghosts.
Destroy the ghosts as they spawn. Their destruction deals stacking damage to the raid, but a few stacks is manageable.
At 100 Energy, Sikran casts a massive attack that destroys all remaining ghosts. If you haven't destroyed enough, the damage will kill your raid.
When Sikran dashes through targeted players, any additional players hit also drop a ghost.
More ghosts mean more raid damage. Do not get hit if you're not targeted.
The puddles left by the ghosts' destruction are permanent. Space on the platform is limited.
Position yourselves to spawn the ghosts close to previous puddles on the edges of the platform.
Ghosts must be placed at least 8yd apart from one another or they explode and kill the raid.
Sikran charges 3 times per sequence instead of 2 times, so you fill the platform more quickly and have more ghosts to destroy.
The new sequence pattern is: Charge - Charge - Beams - Charge - Beams - Shattering Sweep
If targeted by the boss' charge, go to the edge of the platform.
Hit the ghosts left behind with the boss' beams. Dodge the arrows and don't slack in puddles.
Move away from the boss when he uses Shattering Sweep.
EVERYONE
IF TARGETED MOVE TOGETHER TO THE
EDGES OF PLATFORM, DON'T TOUCH OTHER
PLAYERS OR GHOSTS WITH CIRCLES.
Sikran dashes through multiple players, dealing heavy damage and applying a 20s DoT that reduces healing.
Any player hit leaves behind a ghost that deals constant raid damage.
Move to the edge of the platform, drop ghosts close to each other without stacking. You must not touch other players or ghosts with your circle.
If 2 ghosts are less than 8yd apart, so within a circle of a player targetted by the charge, they explode and deal massive raid-wide damage.
EVERYONE
HIT GHOSTS WITH THE BEAM.
OTHERWISE DODGE.
After dashing, the boss shoots beams at a few players, dealing heavy damage and destroying any ghost hit.
Destroyed ghosts apply a stacking DoT to the raid. Destroy them as they spawn. If you don't destroy enough of them, the next ability will kill the raid.
Destroyed ghosts also leave behind a permanent puddle.
EVERYONE
RUN AWAY FROM BOSS
AND USE DEFENSIVE.
Every 3 sets of ghosts and 2 sets of beams, Sikran launches a sweeping attack that deals massive raid damage reduced by distance.
Players within 15yd of the boss are knocked back and take 25% extra damage for 20s.
He also destroys ALL remaining ghosts and increases damage taken from their stacking DoT by 150%. If you haven't destroyed enough with the beams, the raid dies.
EVERYONE
DODGE THE ARROWS