Two phase fight. In P1 you fight Diurna and deal with regular waves of multiple different adds that spawn in groups.
In P1, split your raid in 2. One group deals with the boss and destroys the eggs. One group deals with the regular waves of adds. Keep the boss and the adds far away from each other.
In P1, constantly move Diurna near new eggs and use the beams of her staff to destroy them. When all eggs have been destroyed, or after 5 minutes, P2 starts.
In P2, adds stop spawning. There's only Diurna left and she deals increasing damage. Diurna cannot die until all eggs have been destroyed.
Groups of adds constantly spawn and need to be killed. Keep them 50yd away from Diurna and split your raid in 2 groups. One group deals with the boss while the other deals with adds.
Use the staff from the boss to destroy the eggs in the room. When all eggs have been destroyed, or after 5 minutes, P2 starts.
EVERYONE
LOCATE AND DESTROY THE
HATCHING EGGS TO AVOID
DEALING WITH ADDITIONAL ADDS.
Regularly, the 2 eggs closest to the boss are marked and will hatch after 15s if not destroyed. This spawns a Nascent Proto-Dragon that just auto-attacks its target.
Destroy the hatching eggs to avoid dealing with this add.
This add is different from the others that spawn regularly in waves.
EVERYONE
USE THE BUTTON TO DESTROY
EGGS WITH THE BEAMS.
PRIORITY ON HATCHING EGGS.
After each Rapid Incubation, Diurna plants her staff into the ground and gains 1 stack of a 10% damage done buff.
Players can use an extra action button when next to the staff on the ground. Using the button will cause a beam to follow that player, dealing damage to anyone hit and destroying any eggs in its path. 1 stack is removed on the boss per use.
EVERYONE
DODGE THE SWIRLS.
ON HEROIC, SPREAD
OUT BEFORE.
EVERYONE
SPREAD WHEN TARGETED
BY THE DEBUFF.
EVERYONE
THE TURNING FIRE BEAM
IS OBVIOUSLY NOT A BUFF.
EVERYONE
BABY DRAGON GOING
CRAZY IS OKAY. IT JUST
DEALS DAMAGE AND SLOWS.
Cast by the Juvenile Frost Proto-Dragon (different from the baby dragon spawned from hatched eggs).
Deals damage every 1s for 6s to players within 50yd and slows them by 10%.
When Diurna plants her staff into the ground, after each Rapid incubation, the staff deals pulsing raid damage.
The boss has a 50yd aura which buffs the damage of nearby adds by 50%, gives them a 25% damage reduction, and heals them. Keep the boss and the adds far away from each other.
Split your raid into 2 groups. 1 tank, a few healers, and dps deal with the boss and destroy the eggs. The other half deals with the regular groups of adds that spawn in corners of the room.
Players within 50yd of the boss take 10% more damage.
Players more than 50yd away from the boss move 15% faster.
This add is part of the regular waves of adds in P1 (different from the baby dragon spawned from hatched eggs)
Presented above. Deals damage every 1s for 6s to players within 50yd and slowing them by 10%.
Each active egg makes 2% of the boss' health immune to damage. Destroy the eggs to kill the boss.
Massive tank hit. Gives the target a DoT and 65% Mortal Strike debuff.
During P1, this will not happen frequently enough to require a tank swap.
The raid takes a burst of damage, a 30% snare, and a large dispellable heal absorption shield.
When Diurna plants her staff into the ground, after each Rapid incubation, the staff deals pulsing raid damage.
Each active egg makes 2% of the boss' health immune to damage. Destroy the eggs to kill the boss.
The boss has a 50yd aura which buffs the damage of nearby adds by 50%, gives them a 25% damage reduction, and heals them. Keep the boss and the adds far away from each other.
Split your raid into 2 groups. 1 tank, a few healers, and dps deal with the boss and destroy the eggs. The other half deals with the regular groups of adds that spawn in corners of the room.
Massive tank hit. Gives the target a DoT and 65% Mortal Strike debuff.
During P1, this will not happen frequently enough to require a tank swap.
Players within 50yd of the boss take 10% more damage.
Players more than 50yd away from the boss move 15% faster.
The raid takes a burst of damage, a 30% snare, and a large dispellable heal absorption shield.
This add is part of the regular waves of adds in P1 (different from the baby dragon spawned from hatched eggs)
Presented above. Deals damage every 1s for 6s to players within 50yd and slowing them by 10%.
No more waves of adds. Soft enrage phase. Finish the boss! She cannot die until all eggs have been destroyed.
EVERYONE
KITE THE BEAMS INTO
THE REMAINING EGGS
OR AWAY FROM ALLIES.
Regularly, Diurna plants her staff into the ground and gains 2 stacks of a 30% damage increase buff.
Multiple players will be automatically targetted by a beam that follows them, dealing damage to anyone hit and destroying any eggs in its path. The stacks are then removed.
EVERYONE
DODGE THE SWIRLS.
ON HEROIC, SPREAD
OUT BEFORE.
EVERYONE
HEAL, DAMAGE, DISPELL THE ABSORPTION
SHIELD TO PREVENT MORE DAMAGES
AND REMOVE ROOT.
Damage dealt by the boss increases by 15%, stacking every 30s.
Damage dealt by the boss increases by 15%, stacking every 30s.
When Diurna plants her staff into the ground, the staff deals massive pulsing raid damage.
A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of).
Another must-have by Causese if you play or are planning to play tank. It informs you when to taunt and how your co-tank is doing with their mechanics.
Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements.