A council-style fight where you face 4 bosses at once. Bosses must be killed at the same time.
Each boss' signature ability is countered by another boss' signature ability.
The lightning debuff doesn't expire anymore. The only way to clear it is to touch an earth pillar.
The fire pools used to reset the blizzard stacks now shrink with each player resetting. Only reset twice: once during the blizzard and once at the end.
This fight only has one phase.
EVERYONE
DODGE THE PILLAR SPAWNS.
Pillars spawn, knocking back and damaging anyone nearby.
Active pillars deal ticking damage to the raid.
EVERYONE
SPREAD WITH DEBUFFS.
CLEAR IT BY TOUCHING
A PILLAR. DON'T RESTACK.
Mythic change: The debuff doesn't expire anymore. The only way to remove it is by touching a pillar.
Several players are debuffed and marked with a circle, taking increasing damage over time. Touching another player will spread the debuff to them or refresh yours and theirs.
Clear the debuff by touching a pillar. You can't clear your debuff if you're on top of someone else who also has it.
EVERYONE
MOVE CIRCLES ONTO
PILLARS. GROUP SOAK.
DON'T SOAK TWO ZONES!
Two players are marked with a large circle that explodes and deals damage split among allies.
After exploding, the circle destroys any pillars it touches and leaves behind a pool on the ground that's used to reset blizzard stacks.
On Heroic, soaking two zones at a time is lethal.
EVERYONE
STEP INTO FIRE TO
CLEAR YOUR DEBUFFS
BEFORE 10 STACKS.
Mythic change: The pools of fire shrink when each player resets their debuff. Reset once during the Blizzard and a second time at the end. Avoid resetting more.
All players are debuffed, dealing stacking DoT damage. Every second, players gain a stack. At 10 stacks, players get frozen.
Touching pools of fire resets your stacks.
If one boss dies before the rest, the raid takes permanent ticking damage.
Dathea casts at a random player, dealing damage. Can be kicked.
If one boss dies before the rest, the raid takes permanent ticking damage.
Kadros casts at a random player, dealing damage. Can be kicked.
Dathea casts at a random player, dealing damage. Can be kicked.
Opalfang deals heavy damage to the active tank and increases their physical damage taken by 100% for 25s.
Double Soak
On Heroic, the soak applies a vulnerability that will kill you without an immunity. On Normal, the double hit damage can be enough to simply kill you.
Do not soak two zones at a time. Anticipate the target's movement and make sure you stay safely in only one zone if they make a wrong sudden move.
Getting Hit By Tank Cone
Embar performs an cone of damage on the tank at 100% energy, inflicting heavy damage for a non-tank player.
Stay away from the tanks. If your tanks tend to move awkwardly, stay alert and set up an alert on your boss mod that warns you before Embar reaches 100% energy.
A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of...).