Single phase and pure single-target encounter.
Sikran charges through players who each drop a ghost.
Then Sikran shoots beams toward a few players. Use beams to destroy the ghosts.
Destroy the ghosts as they spawn. Their destruction deals stacking damage to the raid, but a few stacks is manageable.
At 100 Energy, Sikran casts a massive attack that destroys all remaining ghosts. If you haven't destroyed enough, the damage will kill your raid.
If targeted by the boss' charge, go to the edge of the platform.
Hit the ghosts left behind with the boss' beams. Dodge the arrows and don't slack in puddles.
Move away from the boss when he uses Shattering Sweep.
EVERYONE
IF TARGETED MOVE TOGETHER
TO THE EDGES OF PLATFORM,
OTHERWISE DODGE.
Sikran targets players and dashes through them, dealing heavy damage and applying a 20s DoT that reduces healing. If you're not targeted, dodge!
Targeted players drop ghosts that deal constant raid damage. These ghosts cannot be attacked.
Move to the edge of the platform, drop ghosts close to each other without stacking, and drop them near previous ghosts for easier destruction.
EVERYONE
HIT GHOSTS WITH THE BEAM.
OTHERWISE DODGE.
After dashing, the boss shoots beams at a few players, dealing heavy damage and destroying all ghosts hit.
Destroyed ghosts apply a stacking DoT to the raid. Destroy ghosts as they spawn. If you don't destroy enough of them, the next ability will kill the raid.
Destroyed ghosts also leave behind a puddle that lasts 3min.
EVERYONE
RUN AWAY FROM BOSS
AND USE DEFENSIVE.
Every 2 sets of ghosts and beams, Sikran launches a sweeping attack that deals massive raid damage reduced by distance.
Players within 15yd of the boss are knocked back and take 25% extra damage for 20s.
He also destroys ALL remaining ghosts and increases damage taken from their stacking DoT by 25%. If you haven't destroyed enough with the beams, the raid dies.
EVERYONE
DODGE THE ARROWS
Sikran casts 2 Exposes in a row, dealing heavy Physical damage and increasing Physical damage taken.
He concludes with a Phase Lunge, dealing heavy Magic and Physical damage, and rendering the tank vulnerable to Phase Lunge for 30s.
Swap tank before each Phase Lunge.
Sikran casts 2 Exposes in a row, dealing heavy Physical damage and increasing Physical damage taken.
He concludes with a Phase Lunge, dealing heavy Magic and Physical damage, and rendering the tank vulnerable to Phase Lunge for 30s.
Swap tank before each Phase Lunge.