Fight that alternates between 2 phases. In P1, you fight Ulgrax alone. In intermission, you kill adds and feed them to the boss.
In P1, a player is targeted by Carnivorous Contest. Soak this to split damage and resist the boss from pulling you in.
In intermission, Ulgrax is immune. Kill the adds and pick up their carcasses to feed them to the boss. Once fed, P1 starts again.
The fight is the same on Normal and Heroic, but everything hits harder and has more HP.
Walking on the webs now stuns you in a cocoon and you need to be freed. Watch your step!
Carnivorous Contest must be soaked by at least 6 players, otherwise Ulgrax enrages and wipes the raid.
Players can't soak Carnivorous Contest twice in a row. Set up 2 different groups that alternate soaking.
A new type of slightly more dangerous add spawns in P2. Focus them and feed them to Ulgrax.
Soak with the player targeted by the big circle to split damage then don't get dragged under the boss.
Dodge the webs and clear them with the green acid circles.
EVERYONE
TARGETED PLAYER STEPS BACK.
SPLIT RAID INTO 2 GROUPS,
EACH ALTERNATES SOAKING
Twice in P1, Ulgrax marks a player with a large circle that deals massive damage after 8s. The targeted player must step back from the boss, and the raid must help soak to split the damage.
At least 6 people need to soak or Ulgrax enrages and kills the raid.
No one can soak twice in a row or they will die. Split your raid into 2 soak groups.
Ulgrax then pulls players who are hit toward him for 6s. The more people who soak, the weaker the pull. If you get dragged under the boss he eats you.
EVERYONE
DODGE THE WEB AND
DON'T WALK ON THEM
The boss drops piles of webs on the platform that deal heavy damage to players who are hit.
Walking on them traps you in a cocoon and deals damage. You need to be freed or wait 30s.
EVERYONE
SPREAD AND CLEAR
NEARBY WEBS
Ulgrax applies a DoT to several players who are then marked with a green circle.
After 6s they explode, dealing damage to nearby players and clearing any webs hit.
Keep the space around the raid and boss clean.
Powerful Physical attack on the tank that applies 20 stacks of 10% healing reduction. Stacks decay over time.
Powerful Physical attack on the tank that applies 20 stacks of 10% healing reduction. Stacks decay over time.
At 0 Energy, Ulgrax jumps to the middle of the platform, knocks everyone back, and disappears.
Dodge the boss' charges while also gathering and killing the adds that spawn.
Once Ulgrax reappears, feed him the adds' corpses to fill up his Energy bar and restart P1.
EVERYONE
DON'T GET KNOCKED INTO
WEBS AND KILL THE ADDS
EVERYONE
DODGE THE BOSS' CHARGES
EVERYONE
KILL ADDS, PICK UP THEIR CARCASSES,
AND QUICKLY FEED THE BOSS
After a few charges, Ulgrax emerges on an edge of the platform.
He then becomes immune, stands still, and starts screaming for food, dealing increasing raid-wide damage until fed.
Pick up the carcasses of dead adds, bring them to him, and feed him using the extra action button. Feeding him fills up his Energy bar.
When full, P1 starts again.
Large adds spawn that apply a stacking bleed to their current target and deal some raid damage. Focus them.
On death, their innards drop on the floor and can be picked up and fed to Ulgrax.
Small adds spawn that apply a stacking bleed to their current target.
On death, their innards drop on the floor and can be picked up and fed to Ulgrax.
Large adds spawn that apply a stacking bleed to their current target and deal some raid damage. Focus them.
On death, their innards drop on the floor and can be picked up and fed to Ulgrax.
Small adds spawn that apply a stacking bleed to their current target.
On death, their innards drop on the floor and can be picked up and fed to Ulgrax.