Single phase encounter where the boss starts at 60% HP. Execute abilities are really good on this fight!
Rasha'nan is static and hangs on the edges of the platform. At 100 Energy, she flies to a different section of the platform. Follow her and continue the fight.
She causes 2 players to launch huge waves that are indicated by green lines. One wave goes right, the other left. Send waves away from the raid.
New ability: Rasha'nan marks the ground with a circle that must be soaked by at least 3 players, or she throws the raid off the platform.
Everyone must soak this ability to split the damage and prevent the boss from pulling the raid off the platform.
Players targeted by her Spinneret's Strands must move away from the raid as they now deal damage and tether all players nearby.
Players now deal damage around them when they spawn adds, so they should spread out and other players must avoid them.
New ability: Rasha'nan spits lines of explosive webs. Players hit take heavy damage and are trapped in a cocoon.
3 players now launch waves (instead of 2).
Players targeted by Spinneret's Strand explode 4s after becoming tethered, killing nearby players. Don't get dragged back into the raid.
At least 4 players must soak Web Reave or she throws everyone off the platform.
If the boss casts Acidic Eruption, the raid takes 50% extra damage from that ability until the end of the fight. This stacks. Don't let her cast it more than once.
Players marked by the big green lines must launch their wave away from the raid.
If tethered to other players by webs, move away to break them. Kill the adds.
Follow the boss when she flies to a new section of the platform and interrupt her when you arrive.
EVERYONE
IDENTIFY DIRECTION OF THE WAVE
AND MOVE TO CORRECT SIDE OF THE RAID.
Rasha'nan marks 3 players with a vertical green line. After 5s, they launch a massive acid wave. The direction is indicated by the lighter green side.
Identify the direction of your wave and move to the correct side to launch it away from the raid.
Players that launch the waves take some damage and are briefly stunned. Other players hit by the waves are slowed and stack a powerful DoT.
The waves also clear webs and leave some acid pools.
EVERYONE
ALL PLAYERS SOAK THE CIRCLE
AND DON'T FALL OFF.
The boss marks a large web circle on the ground. After 5s, players inside it take massive damage split between them and are pulled toward the edge.
The more people who soak, the weaker the pull. If less than 4 people soak, she throws everyone off the platform.
She casts this ability shortly after landing on a new platform section, so the raid must move quickly.
EVERYONE
MOVE AWAY FROM RAID
AND RUN TO BREAK TETHERS.
Rasha'nan throws webs at a few players who are marked with a white circle. This deals AOE damage and tethers all players hit to balls of web.
Move away from the raid to avoid tethering extra players.
Tethered players are pulled toward their web and take damage. Moving 10yd away breaks the tether and deals a small burst of raid-wide damage.
Initially targeted players explode after 4s, killing anyone near them.
EVERYONE
SPAWN ADDS AWAY FROM
OTHER PLAYERS. THEN
GATHER ADDS AND KILL THEM.
The boss infests players and marks them with a green circle. This deals heavy damage to them and nearby players. Targeted players will then spawn small adds.
Spread out from the raid but stay within range. Gather and kill the adds. They apply a stacking DoT and slow to their targets.
EVERYONE
DODGE THE LINES
SPIT BY THE BOSS.
EVERYONE
FOLLOW THE BOSS
AND INTERRUPT.
At 100 Energy, the boss flies off to a new section of the platform. Follow her quickly.
Once she lands, she casts Acidic Eruption. Interrupt her. If it goes off, the raid takes heavy damage and she becomes immune for 9s.
On Mythic, the increased damage taken from Acidic Eruption is permanent. If you let her cast it more than once during the fight, the raid wipes.
She then casts Web Reave, which everybody must help soak.
Powerful attack on the tank that deals heavy Physical and Nature damage.
Any unmitigated damage from the attack is doubled as a DoT, and it can stack.
Tank swap after every Savage Assault.
Powerful attack on the tank that deals heavy Physical and Nature damage.
Any unmitigated damage from the attack is doubled as a DoT, and it can stack.
Tank swap after every Savage Assault.
Several abilities leave Acid Pools on the ground. Don't stand in them.