Two phase fight. In P1, split your raid in 2 between both platforms. You fight lots of adds in addition to Kagni. In P2, adds stop spawning and you finish Kagni.
In P1, adds continually spawn and Kagni regularly jumps between both platforms. Adds will rush to the door at the center if left alone.
In P1, pick up rocks on the platforms and throw them off the edges to kill climbing adds before they join the fight.
When Kagni drops to 25% HP, adds stop spawning and P2 starts. Both groups rejoin and finish him. Soak his attack against the door.
The raid is split in 2 on separate platforms.
Adds spawn in waves and Kagni regularly switches platforms by jumping between them.
EVERYONE
MOVE OUT OF THE
LEAP AND DODGE
THE FISSURES.
EVERYONE
DODGE THE CONE
AND DODGE THE ROCKS.
Frontal cone cast by Kagni toward the tank. Deals damage to anyone hit and increases physical damage taken by 15%.
This effect stacks but fades while Kagni is on the other platform.
Causes rocks to fall on the platform.
The raid is split in two on separate platforms.
Adds spawn in waves and Kagni regularly switches platforms by jumping between them.
EVERYONE
BURST DOWN THE
SHIELD AND HEAL
THROUGH.
Magma Mystic ability
Shortly after spawning, Mystic adds gain a large shield and deal ramping raid damage until the shield is broken.
EVERYONE
DODGE THE CIRLES.
EVERYONE
DODGE THE MISSILES.
Zaqali Wallclimber ability
Wallclimbers only auto-attack, BUT If they're not damaged or taunted, they rush toward the door between the platforms and kill the raid.
Mystics channel lava bolts on players. Each hit deals damage and applies a stacking DoT. Dispellable.
Already presented above
A shield that deals ramping damage to the raid until it's broken.
Zaqali Wallclimber ability
Wallclimbers only auto-attack, BUT If they're not damaged or taunted, they rush toward the door between the platforms and kill the raid.
Mystics channel lava bolts on players. Each hit deals damage and applies a stacking DoT. Dispellable.
Already presented above
A shield that deals ramping damage to the raid until it's broken.
When Kagni drops to 25% HP, P2 starts.
Kagni goes to the door between both platforms and adds stop spawning. He heals himself for 35% of his HP. Soak his attack against the door and finish him.
EVERYONE
SOAK THE FRONTAL TO
KEEP THE BOSS FROM
KILLING THE RAID.
When Kagni reaches 100 Energy, he casts a shockwave toward the door that must be soaked to split the damage and burn Kagni's Energy.
If not enough people soak, Kagni kills the raid.
EVERYONE
DODGE THE CONE
AND SPREAD OUT.
Frontal cone cast by Kagni toward the tank. Deals damage to anyone hit and increases physical damage taken by 15%. This effect stacks.
When the smash lands, all players are marked with a circle and explode, dealing massive damage to nearby players. Everyone needs to pre-spread.
At the start of P2, Kagni goes to the door between the platforms and drains his Phoenix, healing him for 35% of his HP. This ability is affected by healing reduction effects such as Mortal Strike.
This also buffs him and makes him deal pulsing damage to the raid for the rest of the fight.
At the start of P2, Kagni goes to the door between the platforms and drains his Phoenix, healing him for 35% of his HP. This ability is affected by healing reduction effects such as Mortal Strike.
This also buffs him and makes him deal pulsing damage to the raid for the rest of the fight.
A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of...).
Another must have by Causese if you play or are planning to play tank. It informs you when to taunt and how your co-tank is doing with their mechanics.
Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements.