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Ulduar

Hodir

Boss #11
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Strategy Guide

FIGHT OVERVIEW
  • The fight has one single phase with frequent ultimate ability use.

  • Your goal is to maximise your DPS by leveraging the different buffs each NPC gives you.

  • The priority should be to free them and any player frozen later in the fight.

Hard Mode
  • The Hard Mode in this fight is simply to kill the boss faster than 2 minutes.

  • There is not extra added ability.

Thanks to Kats & Layria for her careful work as copy editor for the English texts.

Phase 1

Free the NPCs & players and don't get frozen by Flash Freeze.

EVERYONE

DODGE THE BIG AOE

THEN STAND ON IT

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Flash Freeze
9s Cast

At the end of the cast (9 seconds), all the players not standing on a pile of snow are frozen and incapacitated.


To counter this, when the boss starts casting, look for where big piles of snow will spawn on the room, get nearby and climb on them ONCE the snow is there.

EVERYONE

DODGE TO AVOID

BEING KNOCKED

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Icicle
AoE

Pools of ice fall from the roof in random places. Don't stand under, it knocks and deals damage.

EVERYONE

STAY CLOSE TO THE FIRE

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Conjure Toasty Fire
Protection And Damage Aura

Sets down a fire on the ground. It removes stacks of Biting Cold to players nearby and grants a chance to proc extra damage and stack a 2% magical damage taken debuff on the boss. This stacks up to 30 stacks (60% magical damage increase).


Make sure to have all ranges next to these, making the boss vulnerable is high priority.

EVERYONE

PASS THE BUFF EFFICIENTLY

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Storm Cloud
Damage Amplifier Buff

Each Shaman NPC gives this buff to a random player, with a number of stacks based on the raid size.


When they touch another player, they give them a 135% critical strike damage buff for 30 seconds.


Plan ahead which specs benefit the most from this buff, and spread the buff accordingly.

EVERYONE

STAND UNDER THE BEAM

Play Button
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Starlight
Haste Buff

A beam of light that provides a 50% haste buff to melees and casts to player in it.


Try to stand in them as much as possible.

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Biting Cold
Stacking DoT

Players get a stacking DoT. Moving removes a stack.


Either move or stand next to a fire (preferable) to remove your stacks.

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Frozen Blows
20s Duration

For 20 seconds, Hodir gains Frost damage on his attacks and inflicts ticking damage to the whole raid.

Shamans
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Storm Cloud
Damage Amplifier Buff

Each Shaman NPC gives this buff to a random player, with a number of stacks based on the raid size.


When they touch another player, they give them a 135% critical strike damage buff for 30 seconds.


Plan ahead which specs benefit the most from this buff, and spread the buff accordingly.

Priests
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Dispel Magic
Instant Cast

Dispells a random player affected by Freeze. Not very reliable.

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Freeze
Instant Cast

Hodir casts a "frost nova" like ability, rooting all players in 10 yards radius for 10 seconds.


Quickly mass dispel.

Mages
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Conjure Toasty Fire
Protection And Damage Aura

Sets down a fire on the ground. It removes stacks of Biting Cold to players nearby and grants a chance to proc extra damage and stack a 2% magical damage taken debuff on the boss. This stacks up to 30 stacks (60% magical damage increase).


Make sure to have all ranges next to these, making the boss vulnerable is high priority.

Druids
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Starlight
Haste Buff

A beam of light that provides a 50% haste buff to melees and casts to player in it.


Try to stand in them as much as possible.

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Biting Cold
Stacking DoT

Players get a stacking DoT. Moving removes a stack.


Either move or stand next to a fire (preferable) to remove your stacks.

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Freeze
Instant Cast

Hodir casts a "frost nova" like ability, rooting all players in 10 yards radius for 10 seconds.


Quickly mass dispel.

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Frozen Blows
20s Duration

For 20 seconds, Hodir gains Frost damage on his attacks and inflicts ticking damage to the whole raid.

Mages
SHARE LINK
Conjure Toasty Fire
Protection And Damage Aura

Sets down a fire on the ground. It removes stacks of Biting Cold to players nearby and grants a chance to proc extra damage and stack a 2% magical damage taken debuff on the boss. This stacks up to 30 stacks (60% magical damage increase).


Make sure to have all ranges next to these, making the boss vulnerable is high priority.

Shamans
SHARE LINK
Storm Cloud
Damage Amplifier Buff

Each Shaman NPC gives this buff to a random player, with a number of stacks based on the raid size.


When they touch another player, they give them a 135% critical strike damage buff for 30 seconds.


Plan ahead which specs benefit the most from this buff, and spread the buff accordingly.

Druids
SHARE LINK
Starlight
Haste Buff

A beam of light that provides a 50% haste buff to melees and casts to player in it.


Try to stand in them as much as possible.

Priests
SHARE LINK
Dispel Magic
Instant Cast

Dispells a random player affected by Freeze. Not very reliable.

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Hodir Picture
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Hodir
AVAILABLE ANALYSIS
- Flash Freeze hits
- Singed debuff uptime
- Storm Power spread
- Potions usage
- Many more insights