This fight only has one phase.
The main mechanic of this fight prevents mana regeneration from most sources. Spend your mana wisely!
Allowing 8 Saronite Vapors to be active at once will start hard mode.
Hard mode spawns a Saronite Animus. This add makes the boss immune to damage while active.
Kill the add quickly so you can damage the boss once more.
Thanks to Kats & Layria for her careful work as copy editor for the English texts.
Ranged players should remain loosely spread throughout the fight to reduce the chance of being hit by puddles and splash damage.
Use the Shadow Crash and the Saronite Vapor ground's effect to prevent being oom before the end of the fight.
RANGE
AVOID PROJECTILE THEN STAND
IN THE POOL TO INCREASE
DAMAGE & REDUCE MANA COST
EVERYONE
SPREAD FAST FROM
ALLIES WHEN YOU
GET THE DEBUFF.
EVERYONE
USE THE PUDDLES TO REGEN
MANA. DON'T SLACK ON IT AS
IT INFLICTS STACKING DAMAGE.
EVERYONE
KICK FAST OR DIE
Prevents mana regeneration from most sources and reduces melee attack speed by 20% during the encounter.
Prevents mana regeneration from most sources and reduces melee attack speed by 20% during the encounter.
Boss's physical damage dealt is increased by 100%, but movement speed is reduced by 55%, for 10s.