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Trial of the Crusader

Faction Champions

Boss #3
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Strategy Guide

FIGHT OVERVIEW
  • This fight has only one phase.

  • It's a kind of PvP fight.

  • The mobs take 75% less damage from AoE. The default strategy is to work with kill priorities.

  • In 10 men raid, you fight 6 randomly picked champions (with 2 healers) while in 25 men raid you'll fight 10 (with 3 healers).

  • You shouldn't need to know all the Champions abilities so we only list here the most important ones.

Heroic Changes
  • The Champions are now immune to taunt and have a PVP Trinket.

Thanks to Kats & Layria for her careful work as copy editor for the English texts.

Healer Champions

You should always kill the healers first. While you focus a healer, the others must be CC'ed and interrupted too.


We recommend this kill order:

Restoration Shaman > Restoration Druid > Disc Priest = Holy Paladin


The Holy Paladin uses Divine Shield and cancels your burst window. The Restoration Druid can be banish thus giving you time to deal with it later.

Restoration Shaman
NPC: Saamul - Thrakgar
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Lesser Healing Wave
1.5s Cast

Main healing ability of the Shaman. Interrupt or CC as much as you can.

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Hex
1.5s Cast

The Shaman hexes a player. Interrupt the cast or decurse the targeted player.

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Bloodlust
Instant

The Shaman uses Bloodlust to buff all his party, increasing melee, raged, spell casting speed by 30%. This makes it the prio target.


Try to kill him before it can use it.

Discipline Priest
NPC: Anthar Forgemender - Caiphus the Stern
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Flash Heal
1.5s Cast

Main healing ability of the Priest. Interrupt or CC as much as you can.

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Psychic Scream
Instant

Fears all the players in range. Kill the priest fast and use CCs to avoid being feared.

Restoration Druid
NPC: Melador Valestrider - Erin Misthoof
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Regrowth
2s Cast

Main healing ability of the Druid. Interrupt or CC as much as you can.


The Druid also randomly applies Rejuvenation on its allies.

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Tranquility
10s Channel

Heavy AoE healing ability, must be interrupted or CC'ed. Don't let it cast this !

Holy Paladin
NPC: Velanaa - Liandra Suncaller
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Holy Light
2s Cast

Main healing ability of the Paladin. Interrupt or CC as much as you can.


The Paladin also casts a less powerful heal but faster.

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Hammer of Justice
Instant

Stuns a random player for 6s. Watch out if it targets a healer or a player assigned to CC.

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Divine Shield
Instant

Immune ability, breaking your raid's burst . If you have a priest, you can however mass dispel it.

Restoration Shaman
NPC: Saamul - Thrakgar
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Lesser Healing Wave
1.5s Cast

Main healing ability of the Shaman. Interrupt or CC as much as you can.

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Hex
1.5s Cast

The Shaman hexes a player. Interrupt the cast or decurse the targeted player.

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Bloodlust
Instant

The Shaman uses Bloodlust to buff all his party, increasing melee, raged, spell casting speed by 30%. This makes it the prio target.


Try to kill him before it can use it.

Restoration Druid
NPC: Melador Valestrider - Erin Misthoof
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Regrowth
2s Cast

Main healing ability of the Druid. Interrupt or CC as much as you can.


The Druid also randomly applies Rejuvenation on its allies.

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Tranquility
10s Channel

Heavy AoE healing ability, must be interrupted or CC'ed. Don't let it cast this !

Discipline Priest
NPC: Anthar Forgemender - Caiphus the Stern
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Flash Heal
1.5s Cast

Main healing ability of the Priest. Interrupt or CC as much as you can.

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Psychic Scream
Instant

Fears all the players in range. Kill the priest fast and use CCs to avoid being feared.

Holy Paladin
NPC: Velanaa - Liandra Suncaller
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Holy Light
2s Cast

Main healing ability of the Paladin. Interrupt or CC as much as you can.


The Paladin also casts a less powerful heal but faster.

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Hammer of Justice
Instant

Stuns a random player for 6s. Watch out if it targets a healer or a player assigned to CC.

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Divine Shield
Instant

Immune ability, breaking your raid's burst . If you have a priest, you can however mass dispel it.

Physical Champions

We think most of the melees are more annoying than the range. They become the priority after the healers.


We recommend this kill order:

Enhancement >Rogue > Hunter = Warrior > Ret = DK

If you have a DK or a Rogue, they can try to bring to the side one of the melee champions and keep them busy and CC'ed to limit their annoyance.

Enhancement Shaman
NPC: Shaabad - Broln Stouthorn
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Totems
Aura / Debuff

The Shaman is annoying with his totems, it's a good priority target to take down first.


He uses Healing Stream Totem, Windfury, Tremor and Searing Totem.

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Earth Shock
Instant

Damage and interrupts the target for that magical school for 2s.


The Enhancement Shaman he has acces to Bloodlust.

Arms Warrior
NPC: Shocuul - Narrhok Steelbreaker
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Bladestorm
AoE Damage

Heavy damage AoE. Try to spread out as much as possible.

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Disarm
Control Ability

Disarms its current target.

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Charge
Stun

Charges a random player.


The charge has a range so you maybe be able isolate this add fairly easily.

Frost Death Knight
NPC: Tyrius Duskblade - Gorgrim Shadowcleave
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Death Grip
Instant

Grip on a random nearby target.

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Strangulate
Instant

Silences a nearby player for 5s.


In addition to high damage output, the DK has a lot of CC. He can grab players, he can silence and also slow them.


This is a good Champion to isolate far from your raid or deal with quickly.

Subtlety Rogue
NPC: Irieth Shadowstep - Maz'dinah
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Blind
Instant

CC on a random player. Taking damage removes the effect.


Since the rogue hits hard and uses this ability, it makes him a good prio target.

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Cloak of Shadow
Instant

Defensive. Swap to another target while it's on.

Survival Hunter
NPC: Alyssia Moonstalker - Ruj'kah
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Wing Clip
Instant

A slow on a random player.

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Frost Trap
Trap

Hunter AoE snare trap. Stay out and don't trigger it.

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Deterrence
Defensive

Defensive ability, parrying and deflecting every ability.


Swap target when it occurs.

Retribution Paladin
NPC: Tyrius Duskblade - Gorgrim Shadowcleave
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Hand of Protection
Defensive on ally

Immune an ally from all physical damage for 10s. This is purgeable by some classes.

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Avenging Wrath
Offensive CD

Major offensive cooldown increasing all damage and healing by 20%. Be careful if you are targeted while the wings are on !


Same as the Holy Paladin, the Retribution stuns players and immunes himself when it's low HP.

Enhancement Shaman
NPC: Shaabad - Broln Stouthorn
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Totems
Aura / Debuff

The Shaman is annoying with his totems, it's a good priority target to take down first.


He uses Healing Stream Totem, Windfury, Tremor and Searing Totem.

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Earth Shock
Instant

Damage and interrupts the target for that magical school for 2s.


The Enhancement Shaman he has acces to Bloodlust.

Subtlety Rogue
NPC: Irieth Shadowstep - Maz'dinah
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Blind
Instant

CC on a random player. Taking damage removes the effect.


Since the rogue hits hard and uses this ability, it makes him a good prio target.

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Cloak of Shadow
Instant

Defensive. Swap to another target while it's on.

Arms Warrior
NPC: Shocuul - Narrhok Steelbreaker
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Bladestorm
AoE Damage

Heavy damage AoE. Try to spread out as much as possible.

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Disarm
Control Ability

Disarms its current target.

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Charge
Stun

Charges a random player.


The charge has a range so you maybe be able isolate this add fairly easily.

Survival Hunter
NPC: Alyssia Moonstalker - Ruj'kah
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Wing Clip
Instant

A slow on a random player.

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Frost Trap
Trap

Hunter AoE snare trap. Stay out and don't trigger it.

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Deterrence
Defensive

Defensive ability, parrying and deflecting every ability.


Swap target when it occurs.

Frost Death Knight
NPC: Tyrius Duskblade - Gorgrim Shadowcleave
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Death Grip
Instant

Grip on a random nearby target.

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Strangulate
Instant

Silences a nearby player for 5s.


In addition to high damage output, the DK has a lot of CC. He can grab players, he can silence and also slow them.


This is a good Champion to isolate far from your raid or deal with quickly.

Retribution Paladin
NPC: Tyrius Duskblade - Gorgrim Shadowcleave
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Hand of Protection
Defensive on ally

Immune an ally from all physical damage for 10s. This is purgeable by some classes.

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Avenging Wrath
Offensive CD

Major offensive cooldown increasing all damage and healing by 20%. Be careful if you are targeted while the wings are on !


Same as the Holy Paladin, the Retribution stuns players and immunes himself when it's low HP.

Caster Champions

Range champions should arguably be dealt with last. We recommend this kill order:

Mage = Shadow Priest > Boomkin = Warlock


You can assign 1 or 2 casters of your raid composition to interrupt the most annoying range Champions of the encounter.

Arcane Mage
NPC: Noozle Whizzlestick - Ginselle Blightslinger
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Polymorph
1.5s Cast

Sheeps the target for 10s. Interrupt the cast, dispel the effect, or just laugh at your friend's new majestic form. It's up to you !

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Counterspell
Instant

Interrupts on a random target. Not much to do but cry for your damage loss.

Balance Druid
NPC: Kavina Grovesong - Birana Stormhoof
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Cyclone
1.5s Cast

Cyclone a nearby random player for 6s. It can be interrupted.

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Entangling Roots
1.5s Cast

Roots a random player for 10s. You can interrupt it.

Shadow Priest
NPC: Brienna Nightfell - Vivienne Blackwhisper
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Dispersion
Defensive

Defensive reducing the damage taken by 75% for 6s. Swap target when this occurs.

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Silence
Instant

Silence on a random nearby player. Stay away from him if you don't want to be targeted.

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Psychic Horror
Fear & Disarm

This ability fears for 3s and disarm melee and range weapon for 8s. Stay away if you don't want to be targeted.

Affliction Warlock
NPC: Serissa Grimdabbler - Harkzog
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Curse of Exhaustion
Slow

Reduces the movement speed of a nearby target by 50% for 12s. You can decurse it.

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Fear
1.5s Cast

Fears on its target for 10s. Stay away or interrupt the cast.

Arcane Mage
NPC: Noozle Whizzlestick - Ginselle Blightslinger
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Polymorph
1.5s Cast

Sheeps the target for 10s. Interrupt the cast, dispel the effect, or just laugh at your friend's new majestic form. It's up to you !

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Counterspell
Instant

Interrupts on a random target. Not much to do but cry for your damage loss.

Shadow Priest
NPC: Brienna Nightfell - Vivienne Blackwhisper
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Dispersion
Defensive

Defensive reducing the damage taken by 75% for 6s. Swap target when this occurs.

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Silence
Instant

Silence on a random nearby player. Stay away from him if you don't want to be targeted.

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Psychic Horror
Fear & Disarm

This ability fears for 3s and disarm melee and range weapon for 8s. Stay away if you don't want to be targeted.

Balance Druid
NPC: Kavina Grovesong - Birana Stormhoof
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Cyclone
1.5s Cast

Cyclone a nearby random player for 6s. It can be interrupted.

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Entangling Roots
1.5s Cast

Roots a random player for 10s. You can interrupt it.

Affliction Warlock
NPC: Serissa Grimdabbler - Harkzog
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Curse of Exhaustion
Slow

Reduces the movement speed of a nearby target by 50% for 12s. You can decurse it.

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Fear
1.5s Cast

Fears on its target for 10s. Stay away or interrupt the cast.

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