Mythic Trap Logo
Mythic Trap
CLOSE

Liberation of Undermine

Cauldron of Carnage

Boss #2
DIFFICULTÉ DU RAID
Filtrer stratégie par difficulté
Filtre Rôles
Nous filtrerons ce que vous pouvez ignorer
MIEUX EXPLIQUER
Partagez un lien avec votre raid et présentez la stratégie.
PAS LE TEMPS ?
En Bref

Guide - Stratégie

En collaboration avec
Echo Logo
Echo est la guilde n°1 mondiale de World of Warcraft, multiple gagnante des compétitions RWF et de tournois MDI.
Twitter IconYoutube IconTwitch Icon
Analysez vos pulls avec
Wipefest Logo
WIPEFEST.GG
Progressez plus vite grâce à des analyses et visualisations de vos logs !
Analysez maintenant
FIGHT OVERVIEW
  • 1 phase fight with an intermission when boss reaches 100% energy.

  • Bosses need to be separated. Split your raid in two. Each half will take on a different boss, swapping intermittently.

  • Bosses don't share health, but they need to be killed at the same time to avoid an enrage.

Merci à Dégno-KirinTor (EU) pour la traduction française.

Phase 1

Split the raid equally in 2 groups and separate the bosses.


Bosses applies a unique stacking debuff within 60 yards of each boss.


Groups swap sides after every intermission to prevent high stacks.

EVERYONE

DODGE THE GROUND

MECHANICS AND HEAL

Play Button
PARTAGER
Colossal Clash
Intermission

At 100 energy, both bosses clash in the middle for 20s.


During this time you'll need to dodge aoe and waves.


The bosses also pulse raid-wide damage.


Each consecutive clash deals 30% increased damage.


Swap sides after each clash to reset Blistering Spite and Galvanized Spite stacks.

EVERYONE

BAIT THE BOMB

AND SOAK IT

Play Button
PARTAGER
Scrapbomb
Soak

A massive bomb that explodes and needs a group soak to split the damage.


The location can be baited on players. Try to bait it near walls or previous bombs to save space.


After detonating, the bomb leaves behind a permanent Molten Pool and creates Fiery Waves to dodge.

IF TARGETED

FACE THE BEAM TOWARDS

A WALL AND DODGE IT

Play Button
PARTAGER
Blastburn Roarcannon
Fixated Beam

The boss charges up a frontal beam targeted on a player. Move out at the last second once the beam is fixated.


Try not to aim it at Torq's side!


This ability always overlaps with a scrapbomb.

EVERYONE

TRY NOT TO

MOVE TOO MUCH

Play Button
PARTAGER
Static Charge
Movement Mechanic

Players near Torq get an extra energy bar. This bar slowly fills from moving.


If it fills completely, you'll be stunned for 6s.

EVERYONE

DODGE THE

MISSILES

Play Button
PARTAGER
Thunderdrum Salvo
Following AoE

Torq shoots a barrage of missiles at players, marked by circles under their feet. Deals damage if hit.


Try to slowly shuffle out of these to avoid filling the Static Bar.

EVERYONE

CC AND MOVE

FROM THE ADDS

Play Button
PARTAGER
Voltaic Image
Add Management

Adds periodically spawn and fixate players, exploding with damage.


If they reach their target, they drop pools of electricity that silences anyone in the area.


Crowd control them until they expire.

PARTAGER
Eruption Stomp
Tank Mechanic

Flarendo's tankbuster. He knocks his current target up, leaving behind a Molten Pool and creating Fiery Waves.

PARTAGER
Blistering / Galvanized Spite
Stacking Debuff

Each boss applies a different stacking DoT debuff every 5s to players in 60 yards of a boss.


To avoid high stacks, groups must swap sides after the bosses clash.

PARTAGER
Lightning Bash
Tank Mechanic

Torq's tankbuster deals huge physical damage with a secondary nature hit based on mitigation of the first hit.


Use a defensive to survive the 2nd hit.

PARTAGER
Raised Guard
Boss' Immunity

The two bosses must be tanked 40yd apart or they become immune to damage.


Kill the bosses at the same time, or the surviving boss will get a stacking damage increase.

PARTAGER
Eruption Stomp
Tank Mechanic

Flarendo's tankbuster. He knocks his current target up, leaving behind a Molten Pool and creating Fiery Waves.

PARTAGER
Lightning Bash
Tank Mechanic

Torq's tankbuster deals huge physical damage with a secondary nature hit based on mitigation of the first hit.


Use a defensive to survive the 2nd hit.

PARTAGER
Blistering / Galvanized Spite
Stacking Debuff

Each boss applies a different stacking DoT debuff every 5s to players in 60 yards of a boss.


To avoid high stacks, groups must swap sides after the bosses clash.

PARTAGER
Raised Guard
Boss' Immunity

The two bosses must be tanked 40yd apart or they become immune to damage.


Kill the bosses at the same time, or the surviving boss will get a stacking damage increase.

0
Cauldron of Carnage Picture
Wipefest Logo
WIPEFEST.GG
Help your team reach its full potential.
Find a log for the fight that you want to analyse, and Wipefest will do the rest, by using data from Warcraft Logs to display insights and timelines for raid encounters.

Answer common mechanical questions about every pull, while the timeline aims to give a concise high-level overview of what is happening in a fight.
START ANALYZING NOW
Cauldron of Carnage
AVAILABLE ANALYSIS
CRÉDITS

Merci à Dégno pour la traduction française.


Dégno fait partie de la guilde Raid Trap, un groupe d'idiots adorables à l'origine de Mythic Trap.